Pricing

Prepaid credit, step by step: minimums, bonuses and expiry

Pay-as-you-go pricing sounds simple until you meet top-up minimums, delayed bonuses and expiry dates. A worked, interactive example of what you actually pay, and what you should never count as a saving.

Subscriptions charge a fixed amount whether you use the allowance or not. Pay-as-you-go flips that: you pay for the work actually run, usually from a prepaid balance. It suits uneven workloads well. But a prepaid balance comes with its own small print, and the small print decides what you really pay.

In the directory, one tool is priced this way: Remake, which is currently in early access with a waiting list. We use its rate-card rates for the worked example here, the same ones the calculator applies. The mechanics are the same questions you should ask of any prepaid or credit-based tool.

Four rules that shape the bill

A minimum top-upThe smallest payment is $10. Credit lasts 12 months, so one small top-up can cover several light months.
A larger-payment bonusBig single payments earn extra credit, shown below.
A bonus delayBonus credit arrives 15 days after the payment.
An expiry datePaid and bonus credit expire together after 12 months.
No refund for leftoversUnused credit at expiry is simply gone.
Usage moves with the workMore prompts, brands or runs cost more each month.
  • Payment of $500 or more+10%
  • Payment of $1,000 or more+25%
  • Payment of $2,000 or more+50%
Remake’s wallet bonus by single payment size, from its rate card. Bonus credit arrives 15 days after payment; paid and bonus credit expire after 12 months.

Try a workload

Pick a workload and a period. The example plans the payments for the whole period, at the start of each credit window, and shows four numbers side by side.

The four bars answer four different questions:

  • Work used is what the workload consumes at Remake’s rate-card rates.
  • Cash paid is what leaves your bank account. This is the number to compare with a subscription.
  • Bonus credit is extra credit earned by large single payments.
  • Left unused is credit you bought but did not use within the period.

The two mistakes people make

Mistake 1: dividing by the bonus

“The biggest payment earns a large bonus, so everything is that much cheaper.” Only true if the bonus actually arrives before you need it, and you use all of it before it expires.

Mistake 2: counting leftovers as savings

“I paid more, but I have credit left over.” Leftover credit only has value if you will use it before expiry. For a fair comparison, count the cash.

That is why the Hyperfind calculator ranks the cash paid for the period, never the theoretical cost after bonuses. Bonus credit is counted only once it can arrive, and leftover credit is shown but never deducted from the price.

TakeawayFor any prepaid tool, compare the estimated cost of the work, then check the cash a realistic period needs, including minimums. Treat bonuses as a pleasant extra that may or may not fit your timing.

When pay-as-you-go makes sense

Is usage pricing right for your workload?
Uneven monthsCampaign bursts and quiet periods suit paying for what runs.
Very light useCheck the minimum top-up against a small subscription.
Large steady useCompare a year of cash with yearly subscription plans.
Strict budgetsA prepaid balance caps spending, but plan top-ups ahead.

Our pay-as-you-go guide compares the two models. The same questions apply to credit-based subscriptions: does unused credit roll over, when does it expire, and how many credits does one answer cost? Our piece on credits, prompts and answers covers those plans.

Sources

  1. Remake website viewed 10 Nov 2026
  2. How the Remake estimate is calculated (Hyperfind calculator) viewed 11 Nov 2026

Directory figures come from Hyperfind’s profiles of 34 tools, not the whole market. Prices follow each provider’s published offer on the date shown in its profile.

Tools in this story

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